Post by Joy Smith with help from Bernie Roehl 2016 will be a banner year for virtual reality if companies like Facebook's Oculus, and HTC have anything to say about it. While virtual reality is by no means a new technology, with precursor technologies like the View-Master invented in 1939 and The Sword of Damocles invented in 1968, interest in the technology waned in popularity due to the clunky hardware and limitations in video rendering

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Post by Joy Smith Two weekends ago the much anticipated Fluxible, the party disguised as a UX conference descended on downtown Kitchener. It was a jam packed two days of workshops, talks, and of course, partying (and some epic fail Rock Band playing by yours truly). It is interestingly, an exercise in user experience, as every aspect of the conference is thoroughly considered, tested, and designed with the attendees in mind. It was also an

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To many, the words "virtual reality" are just buzz words. A concept. Yet for content creators with an eye to the future, it is the new world of possibilities and unique challenges that they need to learn how to overcome. And soon. With HTC's Vive set to release in time for this holiday season at the end of 2015, and the Oculus Rift scheduled to be released commercially in early 2016, virtual reality is poised

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Guest Post by Filip Jadczak Filip Jadczak here, back again to share my experiences in my newest sprint here at the Felt Lab. This time I’ve been testing out a brand new piece of technology we’ve got here in the lab: the Meta 1. The Meta is a set of augmented reality glasses -- that is, they provide a layer of digital information on top of the real world. Unlike the Oculus Rift, which focuses on

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Guest post by Kirk Zurell Inspired by the art of Amy Ferrari, Amy's Garden is an interactive visual installation that will be on display at Art-Mersion, March 13th-14th at Waterloo's Button Factory Community Art Centre. I created the work using off-the-shelf web and 3D technologies, with a Christie Digital display and MUSE headband on loan from REAP. I built up a lot of expertise in WebGL and Three.js freelancing on an ill-fated public sector project, and

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Guest post by Filip Jadczak. My name is Filip Jadczak, and this has been my first term working with REAP. I am a student at the University of Waterloo in the Global Business and Digital Arts program, so naturally the work I do in my classes fits in well with what is going on at REAP. I originally heard about the opportunities at the Felt Lab through another student in my program, so once things

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Guest post by Kirk Zurell Inspired by the art of Amy Ferrari, Amy's Garden is an interactive visual installation that will be on display at Art-Mersion, March 13th-14th at Waterloo's Button Factory Community Art Centre. I created the work using off-the-shelf web and 3D technologies, with a Christie Digital display and MUSE headband on loan from REAP. I built up a lot of expertise in WebGL and Three.js freelancing on an ill-fated public sector project, and

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Guest post by Filip Jadczak. My name is Filip Jadczak, and this has been my first term working with REAP. I am a student at the University of Waterloo in the Global Business and Digital Arts program, so naturally the work I do in my classes fits in well with what is going on at REAP. I originally heard about the opportunities at the Felt Lab through another student in my program, so once things

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Reposted from The ObserverXtra. Written by Scott Barber. Artists and tech experts from across the region will converge on St. Jacobs this spring to create an innovative series of projects designed to explore the village’s culture and heritage. The Felt Lab, a community-based technology hub located in the Quarry building at 1440* King St. in St. Jacobs, will host a series of collaborative art workshops through the spring and summer run by Isabella Stefanescu of

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Guest Post by Tina Wang I was working on a project that re-creates an experience of Augmented Acoustic. My task was to create a music visualization environment, a prototype that can be visualized live through sounds from external environments. As I was new to the interactive prototyping tool, I was recommended to use Quartz Composer to create my first prototype. During my experience of working with the project, I have discovered some interesting things about

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